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     DRAW-FONT(2)                                         DRAW-FONT(2)

     NAME
          Font - character images for Unicode text

     SYNOPSIS
          include   "draw.m";
          draw := load Draw Draw->PATH;

          Font: adt
          {
              name:    string;
              height:  int;
              ascent:  int;
              display: ref Display;

              open:    fn(d: ref Display, file:  string):        ref Font;
              build:   fn(d: ref Display, name, desc: string):   ref Font;
              width:   fn(f: self ref Font, str: string):        int;
          };

     DESCRIPTION
          The Font type defines the appearance of characters drawn
          with the Image.text primitive (see draw-image(2)). Fonts are
          usually read from files and are selected based on their
          size, their style, the portion of Unicode space they repre-
          sent, and so on.

          Fonts are built from a series of subfonts that define con-
          tiguous portions of the Unicode character space, such as the
          ASCII or the Greek alphabet.  Font files are textual
          descriptions of the allocation of characters in the various
          regions of the Unicode space; see font(6) for the format.
          Subfonts are not visible from Limbo.

          A default font, named *default*, is always available.

          The type incorporates:

          ascent, height
                    These define the vertical sizes of the font, in
                    pixels.  The ascent is the distance from the font
                    baseline to the top of a line of text; height
                    gives the interline spacing, that is, the distance
                    from one baseline to the next.

          name      This field identifies the font, either the name of
                    the file from which the font was read, or
                    "*default*" for the default font.

          display   Tells on which display the font resides.

     DRAW-FONT(2)                                         DRAW-FONT(2)

          open(d, file)
                    The open method creates a Font by reading the con-
                    tents of the named file. Fonts are cached, so an
                    open request may return a pointer to an existing
                    Font, without rereading the file.  The name
                    "*default*" always describes a defined font.
                    Fonts are created for an instance of a Display
                    object, even though the creation functions are in
                    type Font.

          build(d, name, desc)
                    Build creates a Font object by reading the
                    description from the string desc rather than a
                    file.  Name specifies the name of the font to be
                    created.

          f.width( str )
                    The width method returns the width in pixels that
                    str would occupy if drawn by Image.text in the
                    Font f.